This can be Your Template for a Main-Menu Scene in Unity
The 5 essential elements of the main menu
Objective: making an essential main menu
The solid skeleton of the main menu is, to me, made of:
- A good looking background
- The title
- Menu buttons
- Background Music
- A catchy detail
You can follow these steps, changing the source of the assets, and you’ll have a quick template for your main menu.
Background Image
I started by creating a new Image which brought automatically a canvas to the scene. I chose my background as the source image and stretch as the anchor preset. This one is cool: top, bottom, left and right values represent the distance from the screen borders, so choosing 0 will stretch the image to cover the whole screen without having to know the actual size.
As always, I chose the Scale With Screen Size option in the Canvas Scaler component, to fit all screen sizes and aspects.