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Unity2D DevLog 17 — Check Your Rear-View Mirror

Rushing headlong into swarms of enemies is a fool’s errand. Guns blazing, you do your best to shoot down as many as possible. Inevitably, a few will get past you. That’s the way it goes sometimes. Good riddance.
Aha! You let your guard down. You had better check your rear-view mirror because enemies can now shoot back at you.

Objective:

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Claudio Grassi

Claudio Grassi

Experienced digital artist, Unity game developer & coder with a knack for problem solving and a passion for video games.