Stuck In Textures

Kseniia Ivanova / MEANINK
Get Inside
Published in
2 min readOct 15, 2020

Many of you who play on consoles are familiar with the situation when guided by the storyline, you are required to find a key in order to open the door that stuck in the way of the story. Having received the request, the hero begins the search. After killing a lot of time and nerves, the key falls into the hands of the character. Defeating hundreds of monsters, cross half of the kingdom, filled up your bag with artifacts, you finally return to the door. What a surprise when instead of the expected “use the key,” happens absolutely nothing.

Something is wrong here.

Getting stuck in textures, jumping in place, reloading the game twice, the thought of finding a walkthrough guide finally turns into a rather mediocre ultimatum. According to the manual, you did everything right… however! Your hero missed one detail, which takes no more than a sentence. A million kilometers away, turning northeast after the third stone, approximately there (but inaccurately) where your character was a week ago, you passed a hut, which you should have entered and talked to the witch. In the hope that this will finally open the door, you curse the developers, return to the village, find the witch, and voila. The door gave way, the story continues.

I hunted by a feeling that I am stuck in textures and have no idea where to find the witch.

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