UX and Design Weekly: Issue 13
September 9, 2016
A weekly share of think-pieces, tips and resources making their way around the GoKart Labs team.
Empowering your team to dream ›
A few of us from the GoKart Labs team will be sharing some of our learnings and methods for building team dynamics that foster creative problem solving. If you are in Minneapolis on September 23, swing by and take part in the conversation.
A tool for managing challenges ›
Dan Nessler provides an upgrade to the Double Diamond process to provide more structure and direction for teams tackling design challenges. It’s a smart mashup of British Design Council, IDEO and d.School approaches to design thinking.
Plan a good kickoff meeting ›
I was just introduced to this piece posted back in 2010, but it’s an excellent resource for planning your next kickoff meeting. Filled with strategy, exercises and games that get the creative process moving in the right direction.
How to tackle system design ›
Nathan Curtis shares a valuable method he employs to walk away from a meeting with well structured data, priorities and task ownership. Identify the parts, define the product and assign a person.
Good design feels obvious ›
Julie Zhou on what good design means.
Get our team’s UX inspiration in your email ›
Read what’s been making the rounds and guiding our approach to UX.