Gold Fever — Zooming into the game world

Gold Fever
Gold Fever — The Game
5 min readApr 14, 2021

The Promised Land

When Julius Princeton first realised the fortunes in the new land, he instantly envisioned big cities, camps on the river banks, marketplaces and busy airstrips transporting new Adventurers to the Mining Claims. A well-populated new community with infrastructure swiftly developed in his mind, allowing him to secure the gold-rich regions.

He was fully aware he cannot do this by himself and grasped the need to share his wealth with people having the same dream. And here, the story commences…

The bigger picture of Areas

The entire game world is subdivided into roughly 20–30 extensive Areas. The Company will open them based on the number of current players. An Area Licence containing 40–50 Mining Claim Licences can be acquired by large Investors.

Buying Area Licences is the first step for large Investors getting multiple Mining Claim Licences at once with a discount while being able to sell them separately to small investors willing to extract gold and get involved in the game.

Mining Claim Licences are also offered directly from the Company for investment. In owning a Licence, you are the true and sole owner through a Non-Fungible-Token secured by the blockchain!

Zooming into the Claims

An area is a clearly defined zone composed of several parcels, which are unique stretches of the rainforest containing streams, mountains, artefacts, and more.

When the Company or a Mining Claim owner decide to start a game using their Licence, the gold is deployed in the rivers located on the assigned parcel and adventurers are invited to extract it. The Claim size will determine the number of players who can join.

To give an estimation, an Arena of 1x1 km could host a 5v5 or 10v10 match. More sizable Claims of 2x2 km to 4x4 km could handle events from 25 to 50 players on each side. Some Arenas are even more extensive and made for mass events with hundreds of gamers at the same time.

F2P (Free to Play) Arenas will be offered exclusively by the Company in some Mining Claims of their choice. The Company will also promote premium events on a weekly/monthly basis.

A typical Basecamp Adventurer Style

Basecamps are developed by players themselves, but we will describe a possible basic configuration to give an example in the following paragraph:

The Company House

A two-story building erected along the wide river banks serves as the adventurers’ main base and houses a couple of essential features.

  • Main office: First-time players get briefed here but also may get provided with quests and rewards.
  • Safety Deposit Lockers: The Lockers are for rent to store the extracted gold from the Mining Claims and other items a player may choose to leave here for safekeeping.
  • Recreational Room: Data on daily rankings and leaderboards can be obtained here. A fancy record player lets you play your favourite tunes, and the bar is open to purchase gin, rum, whiskey or tobacco. There are plenty of stories, advice and sometimes tasks for players.
  • Harbor: A small port extends out into the water from the Company Building, where people may park boats and canoes.

Market

The Market consists of a large central tent where players may purchase goods or sell supplies found in the forest. Prices change depending on the availability of items, and money is to be made supplying items in great demand. A General Goods store and an armoury usually are available.

Resting Tents

Wooden shanties and tarps make up ramshackle tents in a loose circle around the Market. These provide players with a place to rest and recuperate their health. A wire fence surrounds the area to keep intruders out, ensuring peace and quiet to gain some strength.

Clinic

A wooden single-story house with a thatched roof and several cots with mosquito nets are inside. The resident physician and some nurses provide medical assistance to players and provide First aid kits, Antivenoms, and general Medicine for illnesses contracted in the rainforest.

Airstrip

There is a small airstrip to the far south where a biplane can land and restock the Market. When a large enough quantity of gold is found, the plane arrives with rewards for the players who found the highest amount of gold.

Shooting Range

The Training grounds. Here players may practice their aim against stationary or moving targets, setting up matches and battles freely between them if they wish or just shoot away in solitary.

Watchtowers

A pair of watchtowers are positioned at the corners of the base facing the riverside. Both are equipped with a heavy machine gun facing the banks if a massive offensive by the natives occurs. Some players use them to fend off dangerous wildlife like crocodiles if they get too close to the camp’s outskirts. Every player is free to mount the towers and operate the guns in case of an attack.

Where are my beloved Tribals?

The various tribes of the Promised Land are living in a loose community all over the rainforest, mainly consisting of two types of camps: wooden huts in valleys or treehouses built on stilts standing several meters above the ground.

Villages are constructed in a circular pattern, with a central clearing for community gatherings and rituals. Some housings contain unique locations where Tribals can acquire items, weapons, get plants or other concoctions they use.

A fire pit is dominant in the centre for festival purposes, and nearby wooden cages hold captives. The outskirts of the villages may have a pen for pigs and a small farm for growing plants.

They also have means of transportation to fight back the greedy adventurers.

Is That It?

Any other additional infrastructure needs to be supplied by the players themselves, and special rights to run certain businesses can be obtained through locking or burning NGL.

The game world will evolve with time, alliances will be forged, guilds will grow, and entire businesses will be created in-game by users.

There are plenty of opportunities to open stables renting transportation like donkeys and horses, running boat peers and delivery services, gold processing, repair shops and more we will describe in future articles.

Note: Gold Fever is currently in an early development stage, and details are subject to change.

💀 Website: https://goldfever.io/
👤 Telegram: https://t.me/goldfevergame
👥 Discord: https://discord.gg/aX6QPxbRKa
🐥 Twitter: https://twitter.com/goldfevergame
📚 Medium: https://medium.com/gold-fever-the-game

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