Everything New in Season 12

New Tools to Break Old Rules

Dead-Eye Dray
Golden Sands Blogpost
6 min readMay 1, 2024

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Season 12 marks a major landmark for Sea of Thieves — and for Rare, as it fully launches on PlayStation 5! Along with the raft of new pirates coming in through the Shroud, Rare have ensured there are plenty of new tools to enrich the sandbox experience.

We’ll be giving the highlights of the new content added, explaining them briefly to give you the best info before you head on to your next adventure!

Full patch notes can be found here

Season 12 Official Content Update Video

New Weapons

Since the launch of Sea of Thieves, pirates have been able to equip 2 weapons from the choices of Cutlass, Pistol, Blunderbus, and Eye of Reach. With Season 12, two new default weapon choices enter the lineup- which combination will you choose?

Will you be changing up your loadout?

Throwing Knives

A sharp new melee weapon with the added utility of ranged attacks.

Choose to swing at your enemy with a flurry of swipes, a charged up strike, or dispatch from afar with a thrown knife.

Thrown knives that don’t hit an enemy NPC or rival pirate will become ‘stuck’ in the terrain, allowing any player to pick it back up for a limited amount of time. Even if you don’t have throwing knives equipped yourself you can still pick one up and it will stay as your active weapon until you use it or switch out.

Charged up strikes deal more damage than usual strikes but both have a smaller attack range than the Cutlass.

Double-Barrel Flintlock

Two flintlocks in one! Almost. Fires eight rounds before needing to be restocked, with each shot alternating between the left and right barrel.

Can be charged up to use both shots at the same time to deal more damage.

New Tools

Along with default pirate-to-pirate weapon choices, a variety of other weapons and utilities have been added to the sandbox world.

Scattershot

A new cannonball type that when fired splits into smaller chunks, inflicting more holes on the enemy ship. These holes will only be “tier one holes” (the smallest and quickest type to fix) but there will be four made when a scattershot hits. Because of the amount of holes they can create, they have a smaller range than regular cannonballs and so are optimally used when you are closer to the target!

Scattershots are a rare find in any Storage Barrel across the world, and players can only hold a maximum of five at a time.

Bone Caller

Bring some extra help to the fight by calling in some bony reinforcements!

The Bone Caller is a new throwable that summons skeletons to fight on your side when thrown down. This can be used to fend off enemy mobs on islands, or to cause more chaos on deck by using them on rival ships. These skeletons however only have a limited lifespan, turning back into bone dust after roughly a minute. They can also be slain like normal skeletons too.

Bone Callers can be loaded into cannons, and although they will not do any damage to a ship they can be fired to create skeletons on the deck of that ship and create more problems for your rivals!

Bone Callers can be reliably found in Storage Crates dropped by Skeleton Ships during the Skeleton Fleet World Event, and can be found in the Storage Barrels of Skeleton Forts across the Seas.

Horn of Fair Winds

Found emergently in Siren Treasuries, Shrines and Shipwrecks, the Horn of Fair Winds can give your ship that little extra boost to make headwinds more manageable.

When used it creates a blast of air in a cone-shape from the seashell that can affect players and mobs. This has a number of uses:

  • putting out fires
  • giving full billow to a ship’s sail
  • Boosting a pirate through the water like a rocket
  • propelling a rowboat faster through the sea
  • cushioning the fall when landing from a long drop
  • knocking other pirates off of your ship

The Horn of Fair Winds does have a limited amount of charge however, and will revert to being an ordinary seashell when that charge is all used up. It can be sold, charged or not.

Harpoon Line Walking

Pirates have long since gotten used to the harpoon guns on the front of their ships, but at long last they can now walk across the created ropelines like a trapeze artist!

Whilst a harpoon is attached to something, players can approach either end and choose to walk on the wire, if it is at a suitable angle. Players must maintain their balance whilst walking these lines.

Loot can be carried along the wires. If the wire breaks whilst a pirate is on it, the pirate will fall where they were.

If the line is at too steep of an angle, pirates will only be able to slide down it from the highest point.

Ziplines

Ziplines can now be found on various islands around the Sea of Thieves. These allow for fast travel from one point to another, but only go in one direction.

Shopper’s Guide

A new Season means a fresh new 100 levels of the free season pass and an optional new refreshed Plunder Pass. Highlights of the free pass this time is the Famous Pirate clothing, Wild Rose Music Box, and incredible top hat, whereas the Plunder Pass contains a new ship set and a two-part evolving Curse.
Its not just the Season Pass that has been refreshed though! Outpost stores also have new stock for you to peruse.

For a more detailed look at new cosmetics, check out our Shopper’s Guide here

That’s all for now as we enter an exciting new era on the Sea of Thieves!

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