Grow your games’ revenue with subscriptions

New monetization trends to diversify your games revenue — post 2 of 5

Moonlit Beshimov
Feb 15 · 11 min read

Benefits of in-game subscriptions

How to design in-game subscriptions

Three design principles

Two target user segments

N3TWORK case study

Legendary: Game of Heroes’s subscriptions offer:

Common challenges

Learnings

Closing thoughts

What do you think?

Google Play Apps & Games

Tips, trends, and industry thoughts for app and game developers building businesses on Google Play.

Moonlit Beshimov

Written by

Business Development @ Google Play| ❤ Mobile games: design, monetization & growth, where social psychology meets analytics | ❤ Rock climbing, Toastmasters, TED

Google Play Apps & Games

Tips, trends, and industry thoughts for app and game developers building businesses on Google Play.