A Finite State Machine Helper for Redux
I’ve noticed that Redux apps often embed ad-hoc finite state machines, with information about the current status spread out throughout reducers. I wrote a small helper for working with finite state machines in Redux called redux-machine. In this post, I’ll go into:
- An example of a finite state machine and how to implement it with redux-machine
- Advantages to using redux-machine
redux-machine Example
This is a very simple example of a state machine for working with data fetching, which will help show how to use redux-machine:
In words:
- INIT is the initial status
- When the status is `INIT` and the action type is `FETCH_USERS`, the machine transitions to `IN_PROGRESS` status.
- When the status is `IN_PROGRESS` and the action type is `FETCH_USERS_RESPONSE` or `FETCH_USERS_FAIL`, the machine transitions to the `INIT` (initial) status.
I use the term “status” instead of “state” to avoid confusion with “state” in the Redux sense. So INIT and IN_PROGRESS are statuses.
Here’s how you can implement the state machine with redux-machine:
The special part is the become symbol, which transitions the reducer to a different status. When the status is INIT, fetchUsersReducer acts like initReducer. When the status is IN_PROGRESS, fetchUsersReducer acts like inProgressReducer.
Redux-machine keeps the current status in the store in a non-ad-hoc and explicit way. It stores the current status in the store with the STATUS key. For example, when the status is IN_PROGRESS, the value of “STATUS” is “IN_PROGRESS.”
An app can have arbitrarily many reducers created with redux-machine, and these reducers can be nested. This is helpful because any non-trivial app will have state machines within state machines. For example, if the main flow of the app is:
then the statuses in fetchUsers will only be relevant when the main app status is LOGGED_IN.
Advantages of redux-machine
redux-machine makes the current status explicit and keeps your state in the redux store. Keeping all state in the store is useful for:
- Debugging: the entire state is easily inspectable. redux-machine is also compatible with time-travel debugging.
- Communicating status to the user. For example, with a loading spinner when the request is active or a “logged in” indicator when the user is logged in.
redux-saga and redux-observable are good at modeling user workflows, but store status outside of the redux store.
Request for Feedback
I haven’t used redux-machine extensively yet, so would welcome feedback and suggestions.
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