Building a Design System UI Component using Framer X

ruucm
Harbor School (하버 스쿨)
6 min readMay 31, 2019

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material.io

Let’s say about making Design System Components in your team, and if there are debates that are the endlessly circling between designers & developers “How to manage our components in the system efficiently together”

Here’s how it typically goes:

Jessica: We made these buttons with variant styles. Let’s make it as our standard button types

Ben: Yap we’ll make this one to production code using HTML, CSS. Could you give exact pixels & colors using Zeplin?

Jessica: Sure, but you should know our buttons have interactions when user hovering or tapping, I’ll send it with video

Ben: Umm... How could we apply exact animation curves you used?

Designers & Developers then would face situations that each other are making a little bit different things

then, arguing about some details on their production component

But is it really a problem of details?

In this workflow, they should solve problems called communication between different tools they use

Jessica: We now have many components on our system. I want to see it at the same time with how it exists really in our service

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