Adobe MAX 2018: The future of UX/UI design

Last month was all about user experience and interface design at Adobe MAX, featuring more than 150 speakers from different creative industries. This year’s focus? Designing new interfaces and experiences that go beyond the screen.

Adobe XD stole the show on day one when principal designer Khoi Vinh announced XD would be the first UI/UX platform to include voice prototyping.

What is Adobe MAX?

Adobe MAX is a massive conference for multi-disciplinary creatives. It’s also an opportunity for Adobe to announce product updates and get feedback from their core users.

It’s also a great opportunity for people to get a quick snapshot of the creative industry — emerging fields, popular trends, and which tools the professionals are using.

Naturally, UX/UI design has become a major focus at Adobe MAX over the last few years, so Adobe took some time to announce some major updates coming to Adobe XD.

Adobe XD becomes the first design platform to enable voice prototyping

As more digital experiences take place off-screen, Adobe XD wants to help designers stay ahead. With the rise of devices like Amazon Alexa and Google Assistant, getting into voice prototyping is starting to make a lot of sense for the modern designer.

The team behind Adobe XD showed just how much they’re paying attention by becoming the first platform to launch voice prototyping. If designers want to build the future, they need the right tools.

And now they’re here.

Animations get even better (and easier)

Animations aren’t just for style points.

They can also make your user interfaces a lot easier to understand.

Animations can be used to highlight alerts, emphasize different selection states, guide users through a new screen, and enhance the overall flow of your experience.

Now, Adobe XD has introduced Auto-Animate, and Drag Gestures — two new features that help designers bring their prototypes to life without leaving the app.

Auto-Animate detects changes in object sizing to create smooth transitions between artboards.

Drag Gestures is exactly what it sounds like: now designers can simulate users dragging their fingers to slide through image carousels and cards.

Create your own plugins

Another cornerstone update to Adobe XD is the ability to create custom plugins and app integrations.

Developers can now build custom plugins for Adobe XD and custom tailor app integrations to fit their team’s unique workflow.

There’s not too much on this feature at the moment, but it will definitely be interesting to see what third-party plugins and apps are going to hit the market for Adobe XD.

New asset panel and responsive resizing

Responsive resizing helps designers save time by predicting which constraints you’re likely to set and establishing relationships between objects in close proximity.

“The tool does so by analyzing the objects you have selected, their grouping structure, proximity to the edges of the parent group, and the layout information.”

You can also group objects and set constraints manually if you need to. It’s best to use responsive resizing when you’re working on similar assets that require multiple different dimensions, say banner ads or UIs for multiple different screen sizes and orientations.

Adobe XD is getting smarter

While Adobe’s design platform isn’t perfect, it’s definitely starting to have its benefits. Adobe XD still isn’t as robust or widely used as Sketch, but being able to do an entire design project in a single app is pretty promising.

I’ve asked Rikke, one of the Melewi designers, to give me her thoughts on Adobe XD’s future:

Why aren’t more designers making the jump to Adobe XD?

Over the last few months, it’s been pretty obvious to me why more designers are switching from Photoshop to Sketch for all of their projects.

Sketch has everything you could ever want and more — and that’s why it has become the industry standard for designers. It’s totally vector based, there’s an endless amount of plugins, and third-party apps have made it extremely easy to interface with developers.

On the other hand, basic tools like rulers and dotted lines still aren’t available in Adobe XD.

I just feel like there is a lot of basic stuff missing.

Being able to design, prototype, and collaborate all from one app would definitely make things easier, but until Adobe XD catches up in terms of basic features, I just don’t think people are going to switch from Sketch.

That said, I’m definitely eager to give voice prototyping a try.

Interested in collaborating with us? Get in touch; we promise we’re friendly!

Originally published at melewi.net on November 12, 2018.

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