Creating the Bar Interface on UE4

Ji Hwan Shin
High Spirits Studio
1 min readOct 7, 2018

I was assigned to design the bar interface on Unreal Engine. I started by taking the default settings and adding a bunch of objects. I played around with the materials a lot to get the feeling of a very posh and modern bar setting. I’m going to work on getting some realistic 3D models in the upcoming days and refining the visuals. For now, here is a rough idea of how the interface will look like from the bartender’s and camera’s standpoint.

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