Easy-Bake Illustrations
How I go about churning out Hike One UX Playbook Illustrations
Intro_
We are constantly looking to share our way of working at Hike One. A role that I play at the digital design agency, Hike One, is being a member of the Illustration Guild. This guild serves as a playground for us to develop and practice our illustration prowess. I figured why not share my process in how I quickly design illustrations for Hike One’s UX playbook, social media, template, medium articles.
Brainstorm_
All of my ideas that I have made started out with a mental dump of all possibilities of which the visual could take on. This starts anywhere from browsing dribbble, muzli, or the interwebs for inspiration. Next, to this, I always make sure to read and reread the article for which the illustration will accompany. When I am full of inspiration I work towards defining a suitable metaphor for which to build the illustration around.
Tools I use for this are The Noun Project to see what icons exist for a certain keyword or a simply do a quick google search. From here I pick out the keywords that drive the article’s message home.
Rough Sketch_
Once I have an idea of what the illustration could be in my head, I put the pen to the paper. More specifically I put a light grey pen to the paper.
- I find that using a light grey pen to throw down the first lines on paper enabled me to be looser with my lines and more explorative in the form and concept of the illustration.
- Using a grey marker first enabled me to be fast as hell with my sketching simply because nothing was definitive and set in stone, which is normally the feeling when using first a standard black ink marker.
Overlays_
Once having the rough outline of the illustration in grey marker the next step then is to define it and bring forward the most important lines.
- The handy thing here is that by using a light grey marker to set up the initial sketch you can easily go over the lines you want to actually have with a black marker.
- When I am satisfied and have a sketch with the main lines outlined with a black marker I take a photo of the sketch with my mobile phone, in my case an iPhone XR. A yellow one in case you were curious :)
- I upload the photo to either my laptop or iPad Pro. This depends on if I will be making the final illustration utilizing the iPad Procreate app or Adobe Photoshop/Illustrator with a Wacom Cintiq.
- Once I have uploaded the photo into whichever program I am using, I turn the opacity down to somewhere between 15–20 %, depending on the contrast of the photo. This is done so that the photo can serve as a second iterative overlay.
- Within the program I am using, I sketch over my rough sketch photo, making sure that my lines are at the least more precise and deliberate. You could describe this process as a sort of outlining.
- If at this moment I find the lines of the sketch still too undefined or not deliberate enough, I repeat the previous steps by turning down the opacity of the most recent sketch layer and proceed to use it as a new overlay.
Finishing Touches_
Finally, when I’m happy with the lines of my illustration I set out to add the final touches. This includes;
Color
With color, in order to keep the process quick, I fall back on simply using Hike One’s branded color. When there is more time available or rather when I’m not bound to Hike One’s color scheme, I pick out a fresh palette from colours.cafe. I’m no wizard with colors so I really appreciate sources such as this. It saves me the time and energy of being nit-picky with colors and gives me more time to focus on the content of the illustration instead.
Shadow & Highlights
How I go about shadows and highlights is pretty straightforward. I turn the color I use for the shadow (black, purple, blue, and red) opacity down to 20 percent and draw over the color layer. I do the same with highlights except I may tweak with the opacity depending on how bright I want the highlight to be. One thing I always make a point to emphasize is that all the shadows and highlights are going in the same direction. I don’t necessarily make the shadows theoretically correct but last I checked Earth doesn’t have two suns :)
Textures* if time allows for it
Textures I find are always tricky when I’m under a short deadline. What I do to overcome this is to be mindful of the brushes that I use got the illustration. For the image below, I utilized a grainy pencil brush in Procreate for the outlines to give it that sketchy texture. With the colors, I used a dry marker brush to further give the illustration some subtle texture. For my procreate brushes I rely on the library that Tip Top Brushes provides as they are of high quality and have a wide array of varying brushes that they offer.
Thinking in layered ecosystems_
What helps me be as efficient and organized as possible is to think always in grouped layers or rather layered ecosystems.
A typical structure to my layers is as follows;
- Line Group→ contains all the line work of the illustration.
- Layers reflect key objects in the illustration i.e People, Objects, Background etc.
- Top Shadow & Highlight Group→ contains all the shadows and highlight work
- These are the shadows and highlights that will go over the illustrations colors
- Color Group→ contains all the color work in the illustration
- These are the colors of the illustration, they are further divided, if necessary, into layers matching the content for which they are attributed to
- Bottom Shadow & Highlight Group→ contains all the background and “under” shadows and highlight work
I use this structure usually for an illustration that needs to be made on a short deadline with little to no feedback.
While there are times when I simply don’t have time to set up this structure, I try to do it whenever I am able to. This enables me to easily adjust any feedback I receive which in itself makes my life easier as I don’t have to go deconstructing my illustration pixel by pixel. As a colleague once told me, “if you start your project in a logical structured manner, then the end/closure of the project will also be so”.
I hope that this quick read helped make my process a bit more transparent and perhaps inspired you to either reflect or tweak upon your illustration process.
Cheers,
Lodovico Marchesini
Digital Product Designer | Illustrator | Habitiual Visualiser