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Humans in the Design of the Mundane and Everyday

Posts that consider the effect of mundane and everyday designs on human behavior, because it’s important.

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Want to win big?

Want to win big?

Don’t play the game. ¶ Change it. ¶ The enduring lesson from a 90s NFL team on radical innovation.
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Tristan CookeApr 3
Coffee, Technology & Service Innovation

Coffee, Technology & Service Innovation

So this week I am working in the Melbourne CBD near a little coffee shop called Cup of Truth.
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Tristan CookeSep 18, 2015
Australia’s senate voting reforms are the first step to designing back democracy.

Australia’s senate voting reforms are the first step to designing back democracy.

***At the last federal election I wrote a post about why the senate ballot in Australia is broken. I’ve re-mixed it here to provide comment…
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Tristan CookeMar 20
Want to kill cash?

Want to kill cash?

It’s all about habits and bridges.
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Tristan CookeFeb 25, 2014
Religious by Default

Religious by Default

The effect of a default on religious education.
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Tristan CookeFeb 19, 2014
Nudges, Water Consumption and a Utility Bill

Nudges, Water Consumption and a Utility Bill

Behavioral interventions should form part of reducing resource consumption, but the main game is still old-school incentives.
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Tristan CookeFeb 8, 2014
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Humans in the Design of the Mundane and Everyday
Humans in the Design of the Mundane and Everyday

Posts that consider the effect of mundane and everyday designs on human behavior, because it’s important.

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