Email is Never Enough for Design Work.

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Remote working is the new normal and using just email ain’t gonna cut it.

Email is hard to work with.

We know that working with others through email is very hard. It’s painful to look at your teammates' long threads with essay-length explanations of the world’s most straightforward ideas. After spending hours trying to digest what the heck these people are trying to say, you find yourself end up repeating the same process. You have to ask them for clarifications again. Then there comes the reply with 500-word feedback. An endless hell breaks loose.

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Email is not the right tool to work on visual projects.

Steps we took to confirm our idea

One of our co-founders — Bia — is a product designer by trade, so we knew this pain point exists at firsthand. But what if this need of a better tool for creative work, wasn’t for many designers and creative teams? Before turning our idea into an actual concept, we wanted to talk to as many designers as possible and confirm our idea first. So we talked — designers from various industries, backgrounds, countries, companies, and teams. We spoke to the freelancers as well.

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We did in-person sessions, Zoom calls, chats, and emails to connect with our prospective users.
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Roberto, a designer from Europe, gave us thoughtful feedback on our landing page using our demo product. Thanks, Robert :)

What our product (Pixelic) looks like

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1. On-Image Feedback.

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Simple but powerful feedback tool for designers.

2. Version History & Control.

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3. Manage Work & Task.

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4. Email + Sketch Integration and more.

Email Integration

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Written by

Co-founder @ Hyperinbox (formerly Pixelic). We help product-centered teams to work better.

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