Sony Forces Company to Kill Their Game (UPDATED)

GeekySama
ILLUMINATION Gaming
4 min readMay 6, 2024
Made in Canva by GeekySama

UPDATE: Last night close to midnight Sony caved in and announced it would not go through with forcing PC players to link their accounts to a PSN account I will be posting a follow up article very soon.

Playstation made the announcement in a Tweet:

Playstation

Helldivers fans — we’ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward. We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.

Content creator and developer Pirate Software who had been leading part of the protest against Sony responded to their tweet:

Pirate Software

While this is a victory for the players you’ve left a lasting stain on your brand as a publisher. Many people have very little reason to trust Sony going forward. Moving the business before you understand the playerbase is never the right choice.

Sony has done it again… In a recent update that shook the “Helldivers 2” community, Sony introduced a policy requiring players to link their Steam accounts with PlayStation Network accounts.

This move, seemingly mundane, has sparked a significant backlash among the game’s dedicated player base.

A Stir of Discontent

The policy was announced abruptly, catching players off guard. Previously, “Helldivers 2” enjoyed a strong following thanks to its engaging gameplay and fair practices.

However, the new linking requirement has been perceived as an unnecessary hurdle, particularly upsetting because it was rolled out after many had already invested heavily in the game.

This led to a flood of negative reviews (36,000) and heated discussions across various platforms, including Reddit and Discord. This is a classic move of the bureaucracy of management in big gaming companies putting their hands where they’re not needed and ruining good things.

Why the Timing Couldn’t Be Worse

The announcement followed closely on the heels of a controversial game patch, amplifying frustrations within the community.

Players were already reeling from recent changes they felt detracted from their gaming experience, and the new policy only added fuel to the fire.

The Regional Lockout Dilemma

A particularly troubling aspect of this new policy is its impact on players in regions without access to the PlayStation Network.

These players, who had been able to enjoy the game until now, suddenly found themselves at risk of losing access entirely — a move that could see significant portions of the community unable to play.

VPN workarounds for regions without Playstation Network support is an option but it could lead to a ban as well.

The situation has sparked discussions on data security, corporate overreach, and the balance of power between developers and corporate management.

Sony doesn’t have the best track record at security. Maybe they want the data from PC users for their own marketing purposes but who really knows?

Developers Caught in the Crossfire

While the decision was Sony’s, the developers at Arrowhead have not been spared from the community’s ire. In response, they’ve engaged actively with players to address concerns and explain the situation, although they emphasize their limited role in the decision.

A Corporate Apology: Too Little, Too Late?

Amidst the turmoil, the CEO of Arrowhead issued an apology. While sincere, whether it can mend the trust fracture remains to be seen. The apology highlights the tension between corporate decisions and community expectations in today’s gaming landscape.

Community Sentiment and the Path Forward

The community’s sentiment online and the official Discord is one of outrage and disappointment, reflecting a strong preference for past content and a deep dissatisfaction with the current direction.

The backlash has not only affected player sentiment but could potentially influence new and existing players’ engagement with the game.

Arrowhead’s community managers are actively addressing the intense discussions unfolding on the Helldivers Discord following today’s contentious announcement.

When a player inquired about how linking accounts enhances game safety, community manager Baskinator clarified:

“Sony has a dedicated team, a ban appeal process, and tools to address player reports, which all hinge on having a PSN ID.” Baskinator further noted, “It’s [Helldivers] Sony’s intellectual property, so leveraging their developed tools naturally aligns with their interests.”

In response to a frustrated user feeling blindsided, Baskinator expressed mixed emotions:

“We always anticipated this change might come, and it’s unfolding as expected. 😅 Personally, I’m pleased that we can now more effectively manage player reports and enhance overall game safety.”

You Were Supposed to Destroy the Sith Not Join Them

Helldivers 2 marks Sony’s most successful PC launch to date, with a substantial portion of its player base on Steam. The game’s initial release on both PS5 and PC, featuring seamless cross-play, contributed to its unexpected popularity.

Arrowhead has been praised for its adept community management and the live service of Helldivers 2, where early server issues are now well behind them. However, Sony’s latest move is putting the allegiance of Helldivers 2’s staunchest supporters to the test.

--

--

GeekySama
ILLUMINATION Gaming

Neurodivergent teacher, gamer, writer, guitarist & entertainer. Chaotic Anime enthusiast and Indie Games connoisseur.