Bugs! (week 6)
This was a hard week.
I ran into a number of bugs and issues while programming my project, however, I was able to overcome most of them.
Specifically I was able to complete the basic turn cycle with the alien being able to move as it will in the final version. Right now I am focusing on getting core features working and balancing my game so it feels good trying to fight and survive against the alien.
Unfortunately I have run into a very slippery bug which seems to crop up under specific circumstances, and I cannot reproduce it. Stay tuned.