Feedback and Changes
Published in
1 min readApr 11, 2018
As the showcase date approaches, I have started to work on the small problems.
I want to make my game the best it can possibly be. Based on playtester feedback, I now have title screen audio, level selection, and revised results screens and a pause button.
I am also playing up the space theme narrative that I hope will pull players into the game.
I am also balancing the game to make have a better replay value. My playtesters have given me good feedback and I will try my best to reach their expectations of Smash Attack: Battle Royale.