Eric Entwistle
IMM at TCNJ Senior Showcase 2018
1 min readDec 4, 2017

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Senior Thesis After Dark

This thesis is an audio based puzzle video game. A player will travel through a confined area with very limited visual clarity forcing them to rely on hearing. Audio will be very specific and will bounce on different sources to give players a sense of spacial awareness. Progression is based on puzzle solving and enemy avoidance with sound as your primary problem solver. Story will be told through audio logs along with story themed puzzles. The implementation of the game will be through the unity engine, it’s robust features and ease of use will help me build the program in the allotted time. The different sounds will be created in Logic Pro X as the program will allow me to create unique sounds at specific frequencies. The sounds will then be imported to unity for use in the main game.

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