Week 5

Tyler Philburn
1 min readFeb 28, 2018

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After finally figuring out the main issue with switching operating systems last week, I was able to see my project on the Vive. Of course that came with its own issues of things not looking quite right that needed to be fixed. This week was spent working on those things. Lots of the effects that looked decent on my laptop and the Cardboard look weird and unrealistic on the Vive, so I had to either scrap them or change them. Fortunately it wasn’t most of the effects that had an issue, so I managed to keep a lot of the work I had done. This week I'm looking forward to finally starting with the room-scale VR and moving my project into mixed reality.

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