Week 2 Sprint

This week, I drew out and planned a prototype for my game world that would be included in the Showcase. I looked at other games that existed to figure out what good level design would be when I might not have time to put in a tutorial section so the player will be getting used to the game during the demo play. This map helped me to also figure out what feature I would need to work on during the coming weeks, such as pushing and pulling boxes and levers, and having objects interact with each other while located in different points in space. Additionally, I will work on designing the characters and images that will be used to visually represent my game.

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