Design for iPhone X

Niels Boey
In The Pocket Insights
7 min readSep 12, 2017

--

The iPhone X (read: iPhone ten) is officially here, well it will be on November 3rd. It rocks an edge to edge Super Retina Display with a resolution of 1125×2436px. It also has a cut-out at the top of the screen where you can find some futuristic face unlock features.

Designing for this beautiful machine will bring some new challenges, but also some new design opportunities. The width of the device in portrait mode is the same as the iPhone 6, 7 and 8, but is 145pt taller, which results in ± 20% more vertical space. When designing @ 1x you need an artboard of 375×812px. You won’t export images @ 2x like the iPhone 8, but @ 3x like the iPhone 7-8 Plus, because of the new Retina display.

When creating your design, you must make sure you don’t obscure your UI with the devices unique features (the round edges, the cut-out at the top and the home indicator). By the way, the home indicator is that small line that lives on the bottom of your screen, it replaces the physical home button. You swipe up from any app to go back to your homescreen or into multitasking.

^ See that white line, that’s the new home indicator.

If you currently have an app that uses iOS native component you will be fine and your app will already be adapted for this new iPhone…

--

--