User Needs Are Too Shallow for Innovation

Indi Young
Inclusive Software
Published in
2 min readAug 8, 2020

deeper sociological, problem-facing purposes have the stronger potential for innovation

The user experience field is using the word needs in a different way than a sociologist might. In UX, it’s phrased as a statement like this: “As a car owner, I need to pay my car registration so I can out an updated sticker on my car.” In sociology, human needs appear as more intrinsic requirements such as the Max-Neef list* or Maslow’s hierarchy.

The way the word need is used in the statement about paying my car registration has been twisted around. It’s the organization that needs the car owner to pay the registration. The car owner’s underlying need is to avoid paying fines for an out-of-date registration, to stay out of jail, and even more importantly, to participate with other drivers in the common accord that makes the act of driving safer. The trouble is that organizations seldom think about these sociological needs–which are what define a person’s problem-space. I like to call them purposes, to clarify the difference.

It’s these deeper sociological or problem-facing purposes that have the potential to really change what your organization does to support people. When you look at the world through the lens of your organization’s intentions, you only see things that relate to you. But people aren’t thinking about your organization, at least not every minute of the day like you are. People are just trying to get things done, make progress on something or take a break from it, or trying to feel like they’re part of something. They have their own agenda, and they are making complex decisions and behaving according to their personalities without you. And this inner, human, individual landscape is the source of bigger insights than you’ve ever encountered — especially when they form strong patterns among the people that you hope to support. So venture out of the shallows of “user needs” into the complex depths of people’s approaches to their purposes. It’s not as difficult as you might think.

*Background

The Max-Neef list of needs:

  • subsistence
  • protection
  • affection
  • understanding
  • participation
  • leisure
  • creation
  • identity
  • freedom

Maslow’s hierarchy of needs:

  • physiological
  • safety
  • love/belonging
  • esteem
  • self-actualization

A bit of history: What has caused organizations to stay at the shallow level? In the past, software was created either because someone was trying to see if they could “get this idea to work,” or as the result of a formal process involving marketing requirements and functional specifications. These great big documents were difficult to create and even more difficult to follow–leading to arguments and “that’s just how it will be” conclusions. And it was always hurried, to beat the competition. These conditions left little time for truly examining the underlying reasons for making the software.

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Indi Young
Inclusive Software

Qualitative data scientist, helping digital clients find opportunities to support diversity; Time to Listen — https://amzn.to/3HPlESb www.indiyoung.com