Twenty years programming. Its scary to think that anything I have been doing anything over that 20 year mark. Afterall, I am still in my 30s, working on my…
Mario, Sonic, Crash Bandicoot, Spyro, Kratos, Ezio Auditore… Many game…
Typically when you are playing a multiplayer board game, you are playing against the other player or players. It’s the other players who are making those dynamic, realtime, unpredictable (or very predictable) moves that can either screw you over or give…
Granted, this is niche but bear with me. This post is in response to a conversation I had with a friend of mine earlier this week. To put it in context, he has developed a computer game which is available of…
About two weeks ago, I set out on a challenge to make a truly difficult mobile, puzzle-arcade game. The genre itself was unexplored, but anyways, what came out of this challenge was ORB.
Seriously, ORB challenges the user to control a ball, and navigate through an infinite set…
Kitchen Budapest
In our first blog post we talked about who we are and what we are doing. In this post we’re going to expand on that. We’ve been lucky enough to be selected into Kitchen Budapest’s Talent program.
A week ago, a game appeared on Steam and the front page of reddit: Geneshift, by one Ben “bencelot” Johnson.
It’s a “GTA2 inspired shooter” with zombies, or so goes the pitch. It’s chock full of decisions I disagree with as a designer. And it…
As part of the Masters degree that I am doing in Video Game Enterprises and Production is the option of doing a solo project under the remit of ‘game’ or ‘interactive entertainment’. It’s either that or do a work placement in a company or continue working on a…
We’ve all been there. You’re reading an article and suddenly, the best idea for a game (story, song, insert creative endeavor here) you have ever had ignites itself into a burning desire in your mind. This creative masterpiece is screaming to be let out and be shared with the…