Twenty years programming. Its scary to think that anything I have been doing anything over that 20 year mark. Afterall, I am still in my 30s, working on my…
About two weeks ago, I set out on a challenge to make a truly difficult mobile, puzzle-arcade game. The genre itself was unexplored, but anyways, what came out of this challenge was ORB.
Seriously, ORB challenges the user to control a ball, and navigate through an infinite set…
A week ago, a game appeared on Steam and the front page of reddit: Geneshift, by one Ben “bencelot” Johnson.
It’s a “GTA2 inspired shooter” with zombies, or so goes the pitch. It’s chock full of decisions I disagree with as a designer. And it…