Infinity Star v 1.9.1 update patch notes

Infinitystar(EN)
Infinitystar
Published in
3 min readNov 20, 2019

[Ranked Battle]

  1. Ranked Battle lobby UI has been changed.
  2. You can check your ranking score on the screen directly.
  3. Updated to play in a more convenient way.
  4. Battle rival reset button has been added. You can renew your battle rivals by clicking it after 15 seconds.
  5. Even after exiting the Ranked Battle, your rival list is not renewed unless 15 seconds has passed.
  6. If you leave and rejoin a ranked battle after 15 seconds has passed, it will automatically update without clicking the renew button.
  7. You can check the battle power of each character of your opponent in the battle lobby.
  8. Fixed an issue where the skill cooldown of the winning character is not reset at the start of the following round.

[Dungeon]

  1. EXP, Enhance and Gold Dungeon entries have been changed. (Previously free 3 times and can be paid 3 times using free diamonds per day, now it’s changed to 1 free entry and 3 entries by using free diamonds per day)
  2. The amount of rewards has been increased to offset the change of entry limit, when the dungeon is cleared, rewards are randomly given up to 240% — 390% (3 times multiplied by 80% to 130%). e.g. Previous: 1200 gold in the easy gold dungeon, Now: randomly given in the range of 2880 to 4680 when you clear the easy gold dungeon.
  3. The amount of free diamonds for additional entry has been changed.
  4. Background image in EXP and Enhance dungeon has changed.
  5. Difficulty level of Normal and Hard mode has been lowered.
  6. Fixed a problem where the daily reset of the dungeon entry was not renewed. Now automatically renewed at UTC 00:00.
  7. When you lose a dungeon, you will be taken to the dungeon lobby screen.

[New Monster Update: Dark Jaguar / ダ ー ク ジ ャ ガ ー]

  1. New monster has been added.
  2. Appearing as the last monster in the Gold, Enhance and EXP Dungeons.

[Items sold for gold]

  1. The material items have been changed to be sold.
  2. You can sell all materials such as stone pieces for 1 gold per piece.

[UI / UX improvement]

  1. Key pad has been added in the level up, crafting, and sales etc.
  2. By using the keypad, materials (up to 9999) and items (up to 200) can be crafted at once, but if the inventory is full, you need an empty slot in the inventory for it.
  3. The icon of Pure iron and Nichrome has been changed.

[Battle power]

  1. Reflecting community’s suggestions that skill level was overstated in the total battle power (as sometimes it’s canceled by the opponent’s attack), the total battle power has decreased but the actual stats have NEVER changed. Now you can compare overall battle power of your opponents more clearly.
  • Old: skill level accounts for 30 battle power.
  • New: skill level accounts for 5 battle power.

We will continue to listen to the community feedback to deliver a great game for you all.

Thank you very much and we appreciate your support!

--

--