In the second year of IDM, in every class, I did meet some technical issues in some of the points. That’s some changes I have learned is to find outside resources and tutorials, cause I studied on literature and art discipline in my college, it’s not required some heavy technical bases to complete my project. In IDM, I did learn Max/MSP and physical computing by some of the great tutorials online, and open resources code and websites did help me a lot.
In my current project, I need to build player blueprints and interactions and probably integrated with some of the physical computing to send and receive OSC. I think the free-writing page can be a good article to archive all the resources I’ll use on the Unity project, it can be an updating page that I can keep revisiting and probably can also be an index for other developers in class or outside the program to use.
Colliders and Triggers
Creative Coding / Physical Computing on Unity