Compound Interest Solver
Releasing my first app was a great way to learn more about Swift and get started as an iOS developer
Recently, I released my first app on the App Store! The app is called Compound Interest Solver. The app’s main functionality is to calculate compound interest. Over time, I plan to add additional formulas and math explanations to the app.
Compound interest calculators are very much a solved problem. A quick search will turn up countless varieties. Despite having been done before, I still thought this was a good first idea for a few reasons.
- First, it is a simple idea. The simplicity made it easy for a beginner, like myself, to design and implement.
- Second, the UI could be easily created with some forms and graphs. I thought working with graphing would be a good opportunity to see Swift libraries and find insights into the Swift community.
- Third, it was an idea where the current solutions didn’t satisfy me, and I was interested in creating something better.
I’m not above plugging my own software, so please give Compound Interest Solver a download and a review. The app is totally free, and I don’t collect any data because I don’t advertise. I created it for the learning opportunity, and I’d appreciate the feedback.
What’s the takeaway?
If you want to create an app, I bet you have something grandiose in mind. That’s great! However, if you’re just starting out on your first app, I’d recommend picking a simple idea. Your first app doesn’t have to be the next Uber or Airbnb. Reinventing the world is difficult!
I struggled with many false starts. I would start to learn Swift then quickly get distracted and frustrated and give up. By starting with something small, I made myself more likely to finish. Along the way of building the app, I learned a lot. Now I’ve started to build momentum that I can turn into developing new apps, learning more Swift, and writing this series.
Pick something small and get to building. Great things can come from just getting started.
Originally published at https://blog.seancoughlin.me.