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The trial never ends: How to use story to make your game immortal

Jessica Sliwinski, Lead Writer at Wicked Realm Games, reveals how they used narrative to boost retention and revenue for Star Trek Timelines

Jessica Sliwinski discussing recorded script ideas with actor John de Lancie

Stories delivered the right way

Heavily contrasting dialogue choices when interacting with notable characters

One month on, one month off

Large sale bundle tied to The Capitoline Wolf mega-event

Using social to amplify UA and retention

Original dialogue between Spock and the player during Spocktober

Getting started with narrative



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Tilting Point

Tilting Point is an award-winning free-to-play games publisher that empowers independent developers to grow and accelerate. Want to RAISE YOUR GAME? Ask us how!