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Analysis and opinion from game industry leaders

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  • Can AI Replace Ad Monetization Managers? The Good, The Bad and The Hallucinated

    Can AI Replace Ad Monetization Managers? The Good, The Bad and The Hallucinated

    We tested whether ChatGPT, Claude and Gemini can replace ad monetization managers. Results: surprising strengths and serious flaws.
    Go to the profile of Damjan Kačar
    Damjan Kačar
    Jul 1
    Mastering the ASO Game: Yevhen’s Pro Moves in the Organic Growth Arena

    Mastering the ASO Game: Yevhen’s Pro Moves in the Organic Growth Arena

    Now that we’ve established the basics of ASO, it’s time to get more into the nuts and bolts. In this interview, Yevhen Tarasenko from…
    Go to the profile of Lauren Sirt
    Lauren Sirt
    Feb 5
    Level Up Your App: Yevhen’s Winning ASO Strategies

    Level Up Your App: Yevhen’s Winning ASO Strategies

    Read our fascinating Q&A with Yevhen Tarasenko, Senior ASO Manager at FunPlus, as he gives his top insights for ASO in 2025.
    Go to the profile of Lauren Sirt
    Lauren Sirt
    Feb 5
    The Key to Success.

    The Key to Success.

    15 years ago in-app purchases were introduced to mobile games and free-to-play mobile video games were born. This industry has come a long…
    Go to the profile of Božo Janković
    Božo Janković
    Dec 2, 2024
    How TutoTOONS protects our brand and our users with Ad Quality

    How TutoTOONS protects our brand and our users with Ad Quality

    Ad content is something that’s very important to myself and the team at TutoTOONS. We see ourselves as not only creators of games but…
    Go to the profile of Stefano Accossato
    Stefano Accossato
    May 13, 2024
    Mobile Game Web Stores: Should You Build or Buy Your Tech?

    Mobile Game Web Stores: Should You Build or Buy Your Tech?

    Going direct-to-consumer with a web store is a pivotal strategy for mobile game growth in 2024. But should you build your tech in-house, or…
    Go to the profile of Maor Sason
    Maor Sason
    Mar 6, 2024
    How Top 100 Grossing Games Responded to Google’s CMP Requirements

    How Top 100 Grossing Games Responded to Google’s CMP Requirements

    Google’s recent policy shift, which I previously discussed in more detail, mandates that publishers must implement a Google-certified…
    Go to the profile of Božo Janković
    Božo Janković
    Feb 8, 2024
    10 Reasons Why eCPM is The Most Useless Metric in Ad Monetization

    10 Reasons Why eCPM is The Most Useless Metric in Ad Monetization

    The eCPM is widely believed to be the key metric in Ad Monetization. But is this true? Most Ad Monetization managers and senior executives…
    Go to the profile of Božo Janković
    Božo Janković
    Dec 14, 2023
    The Power of Partnership: The New Frontier in Mobile Gaming Collaborations

    The Power of Partnership: The New Frontier in Mobile Gaming Collaborations

    In today’s mobile gaming landscape, creative partnerships between games and brands are redefining player engagement. These collaborations…
    Go to the profile of Michael Kopelovich
    Michael Kopelovich
    Dec 5, 2023
    The A/B Testing Playbook For Mobile Games, Part 2: Statistical Significance Testing

    The A/B Testing Playbook For Mobile Games, Part 2: Statistical Significance Testing

    In the first article in this series: The A/B Testing Playbook for Mobile Games, Part 1: Structuring the Experiment, we discussed the…
    Go to the profile of Matthew Emery
    Matthew Emery
    Dec 4, 2023
    Mastering Mobile Ads for Gaming: Advanced Version Testing with Real Examples — Series Part 2

    Mastering Mobile Ads for Gaming: Advanced Version Testing with Real Examples — Series Part 2

    In the evolving landscape of mobile gaming, success often hinges on the ability to captivate potential players through dynamic and…
    Go to the profile of Michael Kopelovich
    Michael Kopelovich
    Nov 6, 2023
    Engage, Repeat, Reward: Gameplay Loops

    Engage, Repeat, Reward: Gameplay Loops

    In every memorable video game, there’s a foundational element that keeps players hooked: the gameplay loop. This concept is the lifeblood…
    Go to the profile of Mehmet Sezgin
    Mehmet Sezgin
    Oct 30, 2023
    Mastering Mobile Ads for Gaming: Concept and Version Testing Insights — Series Part 1

    Mastering Mobile Ads for Gaming: Concept and Version Testing Insights — Series Part 1

    Mobile game marketing is more than just flashy ads; it’s a thoughtful strategy, much akin to game design. Consider “concept testing” as…
    Go to the profile of Michael Kopelovich
    Michael Kopelovich
    Sep 17, 2023
    Game On or Game Over? Navigating Google TCF 2.2 Requirements and the Consent Management Landscape

    Game On or Game Over? Navigating Google TCF 2.2 Requirements and the Consent Management Landscape

    Google to require mobile app and game publishers to collect TCF-compliant consent from users in Europe and this might disrupt the business.
    Go to the profile of Božo Janković
    Božo Janković
    Aug 24, 2023
    Mastering the Art of Game Development: The Power of a Well-Crafted Game Design Document

    Mastering the Art of Game Development: The Power of a Well-Crafted Game Design Document

    Unlock the potential of your game development process by mastering the art of creating a well-crafted game design document. Revolutionize…
    Go to the profile of Mehmet Sezgin
    Mehmet Sezgin
    Aug 20, 2023
    What Makes Games Easy to Learn And Hard to Master — Part 2

    What Makes Games Easy to Learn And Hard to Master — Part 2

    Seeking a formula for an elegant game design.
    Go to the profile of Marcin Jóźwik
    Marcin Jóźwik
    Aug 7, 2023
    Battlebit utilizes Low-Poly to beat Battlefield at their own game

    Battlebit utilizes Low-Poly to beat Battlefield at their own game

    As computing power has steadily advanced over the last few decades, new game genres have emerged. 3D shooters like Quake, multiplayer…
    Go to the profile of Eric Guan
    Eric Guan
    Jul 26, 2023
    Maximizing Player Value: A Comprehensive Guide to LiveOps

    Maximizing Player Value: A Comprehensive Guide to LiveOps

    As the world of gaming evolves, so does the importance of LiveOps. In this comprehensive guide, we’ll explore how LiveOps can help…
    Go to the profile of Mike Moran
    Mike Moran
    Jul 12, 2023
    How to evolve from Hyper to Hybrid

    How to evolve from Hyper to Hybrid

    Stealth Master has evolved from Hyper to Hybrid using deeper gameplay and well-executed live-ops. How? They deliver clever retention…
    Go to the profile of Mike Moran
    Mike Moran
    Jul 1, 2023
    What Makes Games Easy to Learn And Hard to Master — Part 1

    What Makes Games Easy to Learn And Hard to Master — Part 1

    We hear that phrase everywhere. We all know it by heart, but what does it exactly mean from the perspective of game design?
    Go to the profile of Marcin Jóźwik
    Marcin Jóźwik
    Jun 25, 2023
    Keeping Players Engaged: Common Strategies for Daily Login By Top Studios

    Keeping Players Engaged: Common Strategies for Daily Login By Top Studios

    If you’ve ever played a mobile game, you’re likely familiar with the concept of daily login rewards. These rewards are a common strategy…
    Go to the profile of Michael Kopelovich
    Michael Kopelovich
    May 21, 2023
    10 Things You Can Do Right Now to Boost Your Casino Game Profits

    10 Things You Can Do Right Now to Boost Your Casino Game Profits

    In this article, I’m sharing my top 10 monetization ideas for casino slot games, based on my personal experiences and insights. These ideas…
    Go to the profile of Michael Kopelovich
    Michael Kopelovich
    May 4, 2023
    Ship fast, without regret: Lessons from 15 years in mobile gaming

    Ship fast, without regret: Lessons from 15 years in mobile gaming

    How to avoid the critical mistakes studios make when launching games with top-grossing aspirations
    Go to the profile of Teemu Haila
    Teemu Haila
    May 3, 2023
    Live Service Layered Cake — Part V

    Live Service Layered Cake — Part V

    Advanced Monetization Features
    Go to the profile of Stanislav Stankovic
    Stanislav Stankovic
    May 1, 2023
    Live Service Layered Cake — Part IV

    Live Service Layered Cake — Part IV

    The Live Events
    Go to the profile of Stanislav Stankovic
    Stanislav Stankovic
    Apr 24, 2023
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