A Growing Gaming Ecosystem through User Participation

CUBE
CUBE
Published in
3 min readJul 24, 2018

Before entering the blockchain industry, Vitalik Buterin, the founder of Ethereum, was deeply engaged in World of Warcraft, a game by Blizzard. While immersed in the game, Blizzard unilaterally modified the skill of Vitalik’s in-game character. Appalled by this Vitalik took interest in decentralization, and developed Ethereum. Have you also ever encountered a similar experience as Vitalik?

Participation in Game Patches through Voting

Unilateral deployment of patches by game companies that harm users and cause big complaints can be seen worldwide. Notably, modification of various stats and balances through patches is necessary, regardless of the genre of the game. Thus, game patches are something game companies and users have to inevitably face. Then, what if the users could actively participate in the enactment of game patches that is necessary for the game to grow? The EOS operating system, also known as the third generation blockchain, veritably introduces an operating system called DPOS, which allows all Token Holders to vote for the 21 representatives to represent the community. Similarly, if a user with Game Tokens on a blockchain-incorporated game can vote for the adoption of game patches, a win-win scenario could be expected for both the gaming company and the users.

vote

Safeguard the Games You Like.

This is not the only way Game Tokens could be applied. While notorious games walk down the path of success, there are games with enthusiasts and great game qualities but disappear due to lack of operation funds. With blockchain-incorporated games, tokens could be used to create a variety of ways to invest or support your favorite games. If this is the case, users could enjoy their preferred games for a longer period, with more affection. In addition, a healthy gaming ecosystem with not only big and famous games, but also small yet exceptional ones can be possible.

support

A Gaming Ecosystem Built by the Users

Even up until now, users have been able to participate in the gaming ecosystem in various ways. However, the centralized gaming company’s decisions have still been the most important variable in determining the game’s maintenance in the industry. Nonetheless, in a game with blockchain integration, the users who actually play the game can be the true owners. As mentioned above, users would be able to participate in the game ecosystem much more actively than before by being responsible for the overall direction and growth of the games.

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