Project 02: Last Crusade Skyrim Mod
Play the Mod
Access the files on github.
Description:
At first we wanted to do a rhythm based fighter game, but when no one really knew how we were going to implement it and we took a few arrows to the knee it dawned on us to create a fantastic Skyrim modification based on Indiana Jones and the Last Crusade. The inspiration for the theme of the mod came from when James watched the Last Crusade for a reading assignment. Our mod recreates the challenges faced by Indy in the end of the movie to retrieve the coveted holy grail. Beginning with the Breath of God challenge our character must dodge swinging blades by crouching or as the movie described being “penitent”. The next challenge is the Word of God challenge where our character must walk along the path in a way that spells Iehova which is latin for God. The final challenge is the Leap of Faith. Here Indy must walk along a path that is camouflaged to look like the rest of the scary crevasse. Our mod ends when you interact with the keeper of the grail and receive it.
Requirements:
- Our mod is written in Bethesda’s Creation Engine, which itself is a fork of Gamebryo.
- The game is interactive and uses the Elder Scrolls input commands on the keyboard/mouse.
- Our game runs on Windows.
- We store the source code on Git.
- The documentation needed to deploy our mod is described in the README.
- You are currently reading the website for our project.
Accomplishments:
- Created an entire tomb with appropriate traps and obstacles from the movie.
- Had other characters to interact with as you approach tomb and when you are in the grail room.
- Learned how to create a mod in a game engine.
- Mac people in the group got to learn more about Windows.
Screenshots:
Implementation
- Dragonborn John Adams — in-engine development
- Archmage Patrick Lacher — asset management and integration
- Jarl James Marvin — quest design
- Housecarl Matt Flanagan — sworn to carry burdens