Kinetic and Interactive Typography Final Project: Iteration II
A New Direction
Published in
2 min readApr 20, 2017
After some reflection, I thought about how interacting with the word design could include actual design decisions. In this case, I thought people could be taught about typographic weight using an actual scale and touch playdoh for mixing colors. I also made a preliminary animation for what the inputs could look like projected.
More Typographic Iteration
I like Helvetica for its clarity and history in the field of design. Its ubiquity and history made it seem like a solid choice for the project. Because I had intended this to be for children to interact with, I wanted the colors to be playful, overlap a bit, and be bold.
What Worked
- Shifting the concept away from purely informational to a conduit for making design decisions felt like a more compelling way to create interaction with the word Design.
What Didn’t
- The scale as an input did not really teach anything about typographic weight. It also felt a bit too technical.
- While the play doh option was intended to work with a Makey Makey circuit, blobs of play doh by themselves did not provide clear enough affordances or signifiers to show that touching them would mix color.