Processing Sound Library!!
Wow, have been looking for a way of implementing proper audio computations for flash for some time, and although I haven’t dabbled too much with Processing as yet, it capabilities seem pretty awesome! Flash’s audio capabilities greatly improved with Flash MX, but still fall far short in the real-time analysis, generation and manipulation fields. With Krister Olsson’s Ess Sound Library for Processing, sound data can be loaded (AIFF, WAVE, AU, MP3), generated (sine, square, triangle and sawtooth waves, white and pink noise), manipulated (raw or via built-in effects), saved (AIFF, WAVE), analyzed (FFT) or simply played back!
After having done some googling to see how to integrate Processing into flash, it appears that although integration doesn’t seem possible, communication is! So, I’ll be looking at implementing some proper audio experiments using the two in the very near future!