TinyBuild VS. G2A Round #2

I didn’t expect to come back to this topic so fast, but here we are. More shenanigans are afoot, and the playing field has changed. If you’re just joining us, please read the first G2A vs. TinyBuild post to gain a better understanding of the situation and my viewpoint and once you’ve done that come back and we can continue.

Good morning, afternoon, evening or night or whatever it is where you are Ladies and gentlemen and welcome back to Kitatus Talks.

As always, this show is all about your viewpoint on situations and the goings on within the games industry. Yes, I want YOUR thoughts on the topic at hand and as always, I’d love to know what you think about my views.

Let’s dive right in!

So a couple of days ago, we did a Kitatus talks all about the situation rising between G2A and TinyBuild. Obviously, with another video on the topic so soon, you know something big has happened. Both sides of the argument have commented about the situation, and it’s gone from a situation to a full-blown argument.

So let’s assess the facts and then I’ll let you know my views. Once this episode ends, it’s then down to you to let me know what you think about the issues raised. Personally, I’m super interested who you think is in the right in this situation.

So, G2A hit back at TinyBuilds claims by saying that TinyBuild were using unreliable information. G2A put forward that the estimations made, which is in reference to the $450k TinyBuild claimed they lost out in revenue due to G2A, were at full retail price for the games in question. G2A argue that the games have been available for a large amount of time in various bundles and third-party websites for significantly cheaper, therefore throwing TinyBuild’s estimations into question. And it only gets weirder from there.

G2A then claim that they offered TinyBuild a full investigation into the matter, checking all previous transactions of TinyBuild’s titles on their storefront, and all they needed to perform this investigation were the codes in question. TinyBuild has refused to send the codes linked to accounts that performed chargebacks on their website to G2A and the stalemate can of worms springs open.

G2A claim that they need these codes to confirm that the keys were sold on their platform.

TinyBuild, according to G2A, refused to hand them over, claiming that G2A would use these keys and sell them for profit. They stated to Polygon “Everybody knows their reputation, Why would anyone even consider giving them a list of keys to ‘verify’? I believe they’d just resell those keys and make more money off of it.”.

They then went on to change the subject, claiming that G2A were trying to discredit them on “unrelated matters” before demanding G2A let developers set minimum prices for their games on G2A.

TinyBuild then claimed that G2A said there was nothing they could about chargeback keys and that they had given the company an ultimatum to use G2A’s payment system to ensure chargebacks don’t happen in the future.

G2A later clarified on this remark, strongly suggesting that this was not an ultimatum but an advertisement for a G2A service taken out of context.

TinyBuild then claimed that it would be impossible to track down keys that were used in chargeback transactions and that “innocent” keys would be caught in the mass-removal of said keys if they were to be removed from people’s accounts.

This is where I start to call bullshit on both sides, but where the hell do I begin?

First off, this whole situation stemmed from the fact TinyBuild test purchased a key from G2A to test if it was originally purchased in a chargeback transaction. If they could find the information on the original transaction then, why can’t they find it now?

Why are G2A saying they won’t do anything about chargeback transactions? As I said before, I did an investigation a few months ago into the G2A process with my own title. Before they would list my 500 keys, they tested a few and quizzed me about the origin of the keys, requesting proof. Why now are they saying that they do not check? It doesn’t make any sense.

As an also “Why the hell are they doing that?!” — Why the hell are they telling Polygon to remove certain quotes from their write up of the situation? It just doesn’t add up.

What doesn’t help the situation is that in the original recording of the first video about this situation, I had included a long rant about an investigation I had done into TinyBuild’s piracy flaunting. I had found it extremely hard to find sales data for any of their titles dated prior to their blog posts about their titles being pirated. The closest I got on PC copies of their games was SteamSpy, the site that doesn’t offer specific information but uses publicly available knowledge from Steam to make educated assumptions on sales figures.

The strange thing about this is that the sales data for TinyBuild titles start exactly one day after the piracy blog posts. HOWEVER, and I must state that that is a big, however, I wanted to delve deeper into their mobile stats, and I found that there was no sale spike post the blog posts in question.

My original theory was that they were using these blog posts about piracy numbers to drive sales and traffic to their titles. I didn’t feel my argument originally had any weight to it, so I cut it out of the final episode, but now — it certainly is looking more and more viable.

I don’t know what side I agree on here; both companies seem to be up to no good. On one hand, you have TinyBuild, who are inflating estimations, throwing excuses about cooperating with G2A in regards to getting this issue sorted and that have a questionable background in being the victim to millions and millions of pirates and key resellers.

On the other hand, you have G2A, who don’t have the best reputation in the World, who have fought long and hard to fix said reputation but are changing policies on the fly depending what news vendor they talk to, that refuse to remove stolen keys from their Marketplace and are throwing a possibly innocent developers reputation under the bus, so to speak.

I am on the fence currently about this situation, and I don’t know where I’ll end up until I hear more information. In the meantime, it’s down to you now. Who do YOU think is in the right? What do you think about the situation in general and what did you think of the episode?

For now, I’ll keep my ear to the ground and hope to see you around for another Kitatus talks. I have been Kitatus, and I wish you a great morning, evening, noon or night or whatever it is where you are Ladies and gentlemen and peace out.

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