Knowledge Economy
Knowledge Economy
Published in
1 min readAug 5, 2015

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Older Australians are the fastest growing segment new to playing computer games as well as the fastest growing cohort of players, according to the latest industry report on the state of the nation’s video gaming activity.

Increased uptake aside, the report’s lead author is calling for those seniors not playing to take it up to improve their digital literacy in preparation for the knowledge economy.

The Digital Australia Report 2016 (DA16), which is the sixth industry report commissioned by peak body Interactive Games and Entertainment Association looking at demographics, behaviours, attitudes and emerging trends around video and digital games in Australia, was launched in Sydney

Call for seniors to take up gaming for digital literacy

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