This Week In Esports

Taylor Hurst
Konvoy Ventures
Published in
4 min readDec 12, 2018

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Collegiate Esports Has a Big Week

So much went on that this past week I’m going to have to just make a list:

  • RSU is set to be the first college in Oklahoma to welcome esports after a decision earlier this semester to add a new club focused on the sport. An astounding 150 people signed up to take part and they have now converted an old lecture hall into a training facility and will begin competing nationally.
  • Dakota Wesleyan has officially welcomed esports to the South Dakotan university. Chad Harvey, director of information technology on campus, is the program’s director and coach and said that DWU already has 30 signed players for the spring season.
  • Cornell is launching a university sponsored esports program that will begin competition in 2019. They will be one of almost 100 universities that support esports enthusiasts compared to only seven in 2016.
  • NYIT has unveiled their brand new esports arena in inside the Wisser Library. The arena, which boasts 14 souped-up computers with GTX 1080 TI graphics cards as well as 70-inch monitors for spectators to follow the action, will be open to the general student body when NYIT’s eSports team is not practicing or competing.

theScore Is Crushing The Esports Coverage Market

According to theScore, they are “The first app to deliver dedicated, multi-game news and data coverage from the world of esports, seamlessly combining.” They have grown immensely over that last two years. In January 2017 they had 30,000 subscribers to their YouTube channel and now have surpassed 500,000. On top of that, in January 2017 they 1.5M monthly views compared to 15.6M this past October. Those viewership numbers set a new record for monthly views as theScore begins to solidify themselves as the premier site for all your esports coverage. According to CEO John Levy, “We believe we are only just scratching the surface. As the esports industry itself continues to grow, theScore will be there to cover the stories behind the games and players esports fans love.”

Chiefs Esports Club Signs Brisbane Lions’ Mitch Robinson

Mitch Robinson has decided that Rugby isn’t the only sport he wants to play. The Brisbane Lions’ star is going to take his talents to the professional esports scene as a player and streamer for the Chiefs Esports Club. Mitch has always been a video game enthusiast but now he gets to show what type of talent he has as a professional esports player. According to Mitch, “I jumped on (playing Fortnite) console and I was pretty bad with the remote, and I used to be a gamer back in the day, so my brother, who is a massive tech head, he set up a gaming PC for me. Sooner or later I got pretty good at it and I started to show some skills, so it’s been pretty fun.” This is the first instance of a professional athlete joining an esports organization but it’s hard to say if this will be the last. Many professional athletes (for traditional sports) love video games. So much so that the Vancouver Canucks of the NHL banned their players from playing Fortnite. It would be really interesting to see more of these athletes joining esports organizations as professional players.

Clash Royale’s First Season is Wrapped Up

Clash Royale, a game developed by Helinski studio Supercell, has officially completed their inaugural season. The season started on August 20th with 44 teams from four regions (North America, South America, Europe, and Asia). After they battled it out the top teams from Europe, North America, Latin America, China, Japan, and Korea all came together to compete for the first ever Golden Crown trophy at the Clash Royale League World Championships. The championship took place on December 1st where five games were played and in the end saw Nova Esports top Vivo Keyd to lift the trophy. 1000 people attended the live event to witness the historic first-ever championship for Clash Royale.

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