Gene Hybo: Blockchain + Pet Development.The unique game economy closed-loop system
【Published by: Technode | Editor: Technode | Translator: Statecraft 】
As an independent gamer, Ding Zhong-Ming is able to perform three roles of development, planning and art, which is rare in China’s game industry. Generally speaking, gamers often have specialties in the art industry. Those who understand procedures may not necessarily understand art, and those who understand art may not necessarily understand procedures. In Ding Zhong-Ming’s gaming career, these three roles have just merged together.
The 1990s was the golden age of Japanese games. “Final Fantasy”, “Castlevania”, “Metal Gear Solid”, and “The Legend of Zelda” were all thunder games at the time, reaching the zenith of their respective series.
“I’ve been attracted to this electronic art form since I first encountered games. Unlike some others, I will look more closely at the style of the game and guess the underlying algorithms.”
The young Ding Zhong-Ming began to fall in love with games from that time and, like many gamers, hopes to one day develop influential game works.
During college, Ding Zhong-Ming began to learn the programming skills necessary for making games, and began to learn design software photoshop and flash, and then went to Japan to study computer graphics and virtual reality related majors. Later, Ding Zhong-Ming independently created two games, Rock in Code and Magic Square world. The white-collar hacker who knocked the code in “Rock in Code” and the freely draggable game design in “Magic Square world” all brought his unique game style to the attention of the industry.
In 2017, Ding Zhong-Ming paid attention to the popularity of some games using blockchain technology. At the time, blockchain technology was gaining popularity around the world. “CryptoKitties”, a pet game created using blockchain technology to collect and reproduce cats once attracted more than 1.5 million players worldwide, with a total of over 40 million USD in transactions completed.
At the point where the virtual currency market is entering an upswing, Ding Zhong-Ming is engaged in the development of investment banking trading systems and intelligent Internet of Things in Japan. He is concerned about the rapid development of virtual currencies and predicts that blockchain technology will not only be widely used in the financial field in the future. Application, its distributed storage method can also be applied to a wider range of games, social, copyright and so on.
More and more people are interested in blockchain technology, but generally non-technical professionals cannot clearly understand the principle behind it, which has led some public to misunderstand this technology. To this end, Ding Zhongming thought of combining a game that he is good at with blockchain technology to create a game that will allow more people to understand the potential and long-term value of this technology.
In June 2018, Ding Zhong-Ming began to invest in the development of this game. By the end of 2019, after a year and a half of development, the system conception, development, and 3D design of animal characters have been completed, and a blockchain-based virtual pet development game-”Gene Hybo” has been launched.
In Gene Hybo, players can adopt virtual pets, but do not need to spend too much energy to operate. Pets will spontaneously go out to fight other virtual pets, or exchange genes to reproduce the next generation of pets. This caters to the casual style of placing games popular in the mobile game market in recent years. It is customized for casual players who do n’t have much time to focus on heavy games. With a simple operation, you can experience the healing feeling of pets.
Pets exchange genes with each other. The next generation generated will randomly inherit the parent ’s appearance, color, and ability characteristics. This process will have hundreds of millions of combinations. The algorithm can also simulate gene mutations to generate new features not found in the parent, and strengthen the game. Role richness.
The pets cultivated by users will be recorded on the Ethereum public chain in the form of smart contracts. Since the data on the blockchain is stored on many computing nodes with decentralized encryption and cannot be tampered with, this ensures the ownership and uniqueness of the virtual pet. Gene Hybo provides a pet trading mechanism that simulates the mechanism of virtual currency. Users can obtain currency rewards or gains through transactions (currency includes fiat currency, cryptocurrency, in-game virtual currency), or buy and sell virtual pets to obtain profit margins and attract other pets to themselves. Of pets gains by exchanging genes.
Ding Zhong-Ming believes that the immutability of blockchain can serve pets and props in the game well. Most blockchains have an algorithmic consensus decision mechanism, that is, the reward mechanism when producing new blocks. Every new breed in Gene Hybo is similar to generating a block, and the system uses PoI (Proof of Influence) consensus algorithm to determine its value.
The principle of the PoI consensus algorithm mechanism is to measure the influence of pets owned by players in the entire network. If the pet is discovered by more players, and more offspring are generated by the exchange of genes, then each node in the game system will reach a consensus and determine that the pet has a higher value.
This consensus algorithm mechanism and the mechanism of biological evolution in nature are the same: when a species has greater charm in reproduction, gains more mating rights and breeds more offspring, then the genes of this species will be in the ecological world over time Spread, forming more influential populations. And the ancestor species whose genes are spread all over the world have great value.
In-game operation strategy, the consensus algorithm mechanism can also effectively inspire players to interact with other players, spontaneously share and promote their pets on social networks, cultivate more competitive hybrid pet descendants, and add vitality to the entire pet community. This formed a virtuous circle of natural user inflow, natural growth, and maintaining high activity.
At the same time, operators can continue to launch new official species, guide users to purchase native species and trade their unique pets to complement each other, forming a closed-loop of the economy inside and outside the game. Ding Zhong-Ming leverages his many years of development experience in financial trading systems to deploy in-game blockchain chassis systems and game economic systems.
At present, Gene Hybo has completed the complete functions of the launch and plans to launch globally at the end of December. The public beta version of the game has been released. You can try it out by opening the www.genehybo.com link. The company’s next plan is to publish game information in major DAPP (distributed application) communities, cooperate with game anchor KOL, and play games live for promotion.
In the future, Gene Hybo’s goal is to reach $ 1 million in-game turnover in two years and reach more than 3 million users worldwide. At present, major mobile game companies in Japan are increasing their focus on blockchain technology. Ding Zhong-Ming hopes to attract large game companies, Internet companies and VC capital to participate in investment in the later stage, and gradually form its own blockchain applications in the world. Brand.
■ Source: Technode
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