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All About Design
UX of Design
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From the Kubo HQ
UX of Design
Your designs lack character
Your designs lack character
Maybe a monkey or an owl can help
Weave Media Team
Sep 24, 2023
Every task should take 3 clicks
Every task should take 3 clicks
Click, click, click … Done
Weave Media Team
Sep 6, 2023
The simplest explanation is usually the right one
The simplest explanation is usually the right one
Sometimes you just have to K.I.S.S
Weave Media Team
Aug 19, 2023
Postel’s Law: Designing for Robustness
Postel’s Law: Designing for Robustness
Your user inputs will never be perfect
Weave Media Team
Jul 11, 2023
Tesler’s Law: Designing for inevitable complexity
Tesler’s Law: Designing for inevitable complexity
Who should deal with complexity, users, or the design?
Weave Media Team
Jun 29, 2023
The Law of Contrast: Designing for Emphasis
The Law of Contrast: Designing for Emphasis
The Law that holds your attention, but also distracts you at the same time
Incharaprasad
Jun 4, 2023
The Law of Readability: Designing for Typography
The Law of Readability: Designing for Typography
The law that helps you read better on websites
Incharaprasad
May 31, 2023
The Law of Past Experience: Designing for Familiarity
The Law of Past Experience: Designing for Familiarity
The law that explains why we intuitively scroll vertically for web pages and horizontally for photos.
Incharaprasad
May 28, 2023
The Law of Figure-Ground: Designing for Contrast
The Law of Figure-Ground: Designing for Contrast
The law that helps people distinguish between elments on the screen
Incharaprasad
May 24, 2023
The Law of Symmetry: Designing for Balance
The Law of Symmetry: Designing for Balance
Symmetry: The Unsung Hero of User Experience or Chaos Turned Harmony?
Incharaprasad
May 22, 2023
The Law of Continuity: Designing for Smooth Transitions
The Law of Continuity: Designing for Smooth Transitions
This is the law that makes user interactions a seamless journey
Incharaprasad
May 15, 2023
The Law of Common Fate: Designing for Motion and Animation
The Law of Common Fate: Designing for Motion and Animation
How designers use animation and motion creatively to group elements
Incharaprasad
May 11, 2023
The Law of Closure: Designing for Perception
The Law of Closure: Designing for Perception
A theory on how our brain perceives designs and makes connections
Incharaprasad
May 10, 2023
The Law of Similarity: Creating Visual Consistency
The Law of Similarity: Creating Visual Consistency
Designs that hit you with Deja vu
Incharaprasad
May 8, 2023
The Law of Proximity: Designing for Organization and Hierarchy
The Law of Proximity: Designing for Organization and Hierarchy
A tale of segmenting your designs by the nature of purpose
Incharaprasad
May 5, 2023
Fitts’s Law: The Science of Interaction Design
Fitts’s Law: The Science of Interaction Design
Interaction design wants you to click on something, but Fitts’s law makes sure you click on it.
Incharaprasad
May 3, 2023
30 Days of UX Principles and Laws
30 Days of UX Principles and Laws
In this series, we’ll look into 30 principles and laws of UX and how they affect us
Incharaprasad
Apr 30, 2023
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