Game Update #2

Mochajoe
LatteSwap
Published in
2 min readJul 1, 2022

Dear Baristas,

Welcome to the Game update #2. We continued to make a good progress on Game Development in May — June. Read on for more details

Game Concept: we are happy to share that after much discussion, we have finalized on the game concept and mechanics. Our game will be an auto-battler. We believe this genre is fun, easy-to-get-started (but takes skills to master), and casual. With these qualities, the game will be accessible to a wide audience base, increasing its potential market size and the chance of being a big hit.

There was also a major acquisition in the space recently where FTX acquired Storybook Brawl, a popular auto-battler card game. This reinforces our thinking that this game genre lends itself well to Web3 and has high potential for success.

Development: the development has now started on the basic card implementation. Developers are currently working on offline and local playable games with all the basic functionalities / mechanics. We expect this “Alpha” phase to be completed around the end of July where we can internally start play testing and make necessary iterations and improvements.

Graphics Design: We want to make the game beautiful and pleasing to the eyes. We believe good arts will go a long way in attracting players and making the game more appealing. That’s why we are investing in experienced artists to help create the graphics and UX/UI for our game.

We should be able to share more art sneak peaks in the next update, but for now we can share that the character themes will features a humorous-take of the popular heroes and villains. Can you recognize which characters these ones are based of?

Tokenomics: Now that the game concept is finalized, we are starting work on tokenomics design in parallel. We will share more details in the future updates at the appropriate time.

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