Don’t Critique Your Own DesignHave you ever heard the phrase “You are your own worst critic”? I personally have heard this about a…
Challenges of Design ResearchResearch is the fundamental and initial step in every project. For the majority of us with a design-related…
Affinity Diagrams: Tips and TricksI recently had to complete a project which involved making an affinity diagram using hundreds of…
The Affinity Diagram for UX Purposes:What better time to fully understand an Affinity Diagram in all its glory than right now…
How Do You Design Interaction?https://www.smashingmagazine.com/2014/07/how-do-you-design-interaction/“UI design starts with words”. I guess this was something I’d never really considered. As a graphic designer, I usually begin my process by drawing and sketching as the author…
The Gamification of Social MediaRecently, in one of my classes in grad school I gave a presentation about the Gamification of Social Media. Now, to some that may be an obvious statement about how we can play games on social media such as: “Words with Friends” or “Angry Birds.” But, to me it goes much…
How Duolingo converted me into a user with their awesome on-boarding process.Let me begin by saying I am not an “app” queen. I don’t use a lot of apps. When I do use apps it is usually a very short lived phased in which I end up deleting it or abandoning it within a month…
{UX} User Psychology: Navigating Your User’s Attention While Designing ExperiencesAttention is the act of carefully thinking about or noticing someone or something. It refers to a person’s momentary, or recurring, interest. Typically we, as designers, may think of our…