Lip Syncing, Image Sequences, and Interactions

Ben Gage
Ben Gage
Jul 24, 2017 · 3 min read

We have a lot of ✨great news✨ to share with you today! Lightwell is even more powerful with the introduction of some new creation features.

New Features

Lip Syncing

No assembly required.

Our lead developer Max puts it best:

“Lip Syncing is a special kind of Image Sequence where instead of choreographing an entire animation, all you need to do is link an image to the phonetic sounds in your script and we will automatically animate that into dialogue.

Even if you only have open and closed states of a character’s mouth, Lightwell will figure out an animation combining those two images to match the dialogue.”

Image Sequences

Each sprite contains support for different sizes so your art looks great no matter what device someone is viewing it on!

Interaction Manager Updates

Each Interaction has a playback limit property which will limit the number of times it can be triggered. Once it has reach that limit, it will automatically be skipped over in its containing group.

These two simple controls can be combined in endless ways to create a dynamic scene that changes as you play through it.

Until next time, happy creating! ✨💕


Download Lightwell for Mac OS X
Download the Lightwell Previewer app for iOS


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Ben Gage

Written by

Ben Gage

Aspiring Game Designer | Lead UX/UI @lightwellpro | Short posts about life ✨

Lightwell Pro

The Lightwell team is now a part of Twitter. Follow @Twitter to keep up with the latest.

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