Our interview with WebXR Developer Fabien Bénétou

Thomas Smolders
Ljosmyndun
Published in
6 min readApr 28, 2020

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One of the cool things about working in the field of an emerging technology is that it’s actually not so difficult to meet your heroes. At In The Pocket we managed to interview a few of these people — Matt Miesnieks, for instance, who just sold his company to Niantic. Most of the times these interviews are done by our XR Tech Lead Kenny Deriemaeker, XR Team Lead Thijs Morlion and/or me. Recently we had the honor to interview WebXR Developer and consultant Fabien Bénétou, who’s currently working for the European Parliament and Unicef. Fabien has been evangelizing WebXR for a bunch of years and is a Mozilla AFrame contributor. A bunch of cool stuff — and that’s exactly why we’re fans of him!

Fabien is so good at his mission to evangelize the world when it comes to WebXR, that it literally took him five seconds to start talking about it. ‘Most of our communication channels or the applications we use are web based, even if we think that they’re native applications — such as Slack or Microsoft Teams. They’re often just webpages that look like apps.’

What’s important, he says, is that it’s based on standards that make these applications work on every browser. You could eventually do the same for Virtual and Augmented Reality applications, although native mobile frameworks like ARKit and ARCore are still more powerful in terms of features.

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Thomas Smolders
Ljosmyndun

°92. Droomt van de toekomst. Wil een Eames Lounge Chair om in te lezen. Schreef ‘Achter Onze Schermen’, over de impact van technologie op de samenleving.