Thinglist, my first ever iOS app, just went live in the App Store. In creating it, I learned a ton about building and shipping iOS apps, and I’m proud to have it finally out in the wild.

It’s an app I’ve wanted for a long time, and that proved to be a great catalyst for finally taking a serious shot at building for iOS. I owe a lot to the existence of RubyMotion, a tool that lets you build native iOS apps in Ruby. I’d been struggling to learn Objective C for a number of years before really diving in to build Thinglist, and RubyMotion helped me make the cognitive leap to finally “getting it”.

It feels incredible to have an app that I built running on my — and many others’ — phones, and the last three weeks have been an intense and rewarding experience.

Thinglist is available for $1.99 on the App Store — I’d be thrilled if you’d take it for a spin.


P.S. — I would also like to say a hearty thank you to the following people for their open source contributions and/or guidance along the way:

Chris Allick, Clay Allsopp, Kurt Guenther, Jarod Luebbert, Scott Ostler, Nick Quaranto, and Sam Soffes

I’m also working on a more technical writeup of my process from idea to shipping, so expect to see that later on.