Lunyr Weekly Dev Update — October 5, 2017 — Advertising System Designed
This week, we’ve made enormous progress on the advertising system. The design is solidifying and we’re getting closer to a complete system. We’ve been working on the game mechanics and balancing the incentives for the various players in our ecosystem. We’ve got a proposal that addresses the concerns of UX, incentives, and technical constraints pretty well.
On the technical side, we updated the transaction payment workflow. Users no longer have to wait at a gas payment window. Instead, transactions are sent behind-the-scenes and can be viewed at the Transactions history screen.
Dev Updates
New features
- Transaction history
Backend
- Long-lasting Unreviewed Edits now expire
Frontend
- Transaction watcher
Issues resolved
- Transaction underpriced issue (In Progress)
- Transactions dropping (In Progress)
- CORs problem
- Wrong address shown issue resolved (all customer funds recovered!)
- Removed bottlenecks on the backend
For any questions or feedback please post on https://www.reddit.com/r/Lunyralpha.
Users interested in joining the Private Alpha can signup here. Invited testers will receive an email with further instructions.