Mac O’Clock
Published in

Mac O’Clock

Apple changes our sound perception

The same it did with our reality perception

AR Started it

Apple wasn’t a pioneer in augmented reality, but the launch of the ARKIT framework gave developers around the world a simple and powerful way to develop visual augmented reality layers, that comes out of nowhere and blends perfectly into reality as we see it. Apples spatial Audio does the same, but now instead of light photons, they are filtering and playing with sound waves.

Analyze real sources of information and manipulate them

The algorithms behind spatial audio mess with the audio frequencies, originating from your audio source — the device that your AirPods is connected to (if it supports iOS 14 or iPadOS 14), the same way as ARKIT messes with the real-life scenes and adds up new sources of life. the spatial audio algorithm takes the plain sound waves and manipulates them in forming a sound wall from every corner.

Relative Movement

The beauty of it, besides the fact that it is being done virtually using sophisticated algorithms, is the fact that using the build-in AirPods sensors as the motion detection accelerometer, the sound wall will still be there as you turn your head.

Spatial Audio Content

Not everyone is supporting spatial audio ( Apple TV and Disney+ do for sure ) hopefully it will come later to major content players as Netflix and Amazon Prime.

--

--

The best stories for Apple owners and enthusiasts

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store