An example of virtual photography.
Air, exhibited at the Beijing International Art Biennale & Winter Olympics Exhibition, 2022.

About Virtual Photography

Artist Interview

Michael Filimowicz, PhD
Virtual Photography
2 min readDec 1, 2022

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Virtual Photography is the series name for these 2D very high resolution digital images (in 4K UHD and 8K UHD-2) produced in Twinmotion, which utilizes the same underlying graphics capabiliy as Unreal Engine. The images cover a wide range of aesthetic interests, including the reimagining of photographic practices within 3D computer environments.

Virtual photography works with the new forms of mimesis and semiotic indexicality involved when manipulating virtual objects that are textured with ultra high resolution scans of real objects and environments. Thematically the artworks explore a very wide range of human dimensions through narrative, cinematic, psychological and philosophical ideas unique to each image or image set (as some of the works are diptychs and triptychs).

The images also include various forms of abstraction, which have historical connections to more experimental photographic practices such as photo-sculptures and light box constructions. What we generally call ‘game engines’ might be better understood as ‘reality engines’ given their immense power to simulate many aspects of the world.

Through lighting and shading effects, textures of materials, the physics of movement, photogrammetry and related technologies, these reality engines extend the traditional vocabularies of both representation and abstraction. While philosopher Stanley Cavell has claimed that ‘A painting is a world; a photograph is of the world,’ virtual photography short circuits this is/of difference by encompassing both media ontologies.

Permanent Collection & Selection Certificate, Beijing International Art Biennale

Exhibitions, Streaming & Publications

  • Beijing International Art Biennale / Winter Olympics Exhibition. China, Feb-Nov 2022.
  • Freedom for Free exhibition, curated by LoosenArt. Millepiani exhibition space, Rome, Italy (Jan 2022).
  • Athens Digital Arts Festival: Tāctus show (Fall 2021).
  • (Un)Natural Boundaries and Borders, juried exhibition (Oct-Nov 2021). Silverwood Park Gallery, Minneapolis, MN.
  • Loupe Art visual art streaming platform.
  • Conscious Cities Anthology 21. Conscious Cities Festival 2021: The Person-Space Continuum. Simultaneous international co-occurrences, Oct. 2021.
  • The Working Artist contemporary art magazine, issue VIII (Sept 2021), UK.
  • Art Hole contemporary art magazine, issue #14 (July 2021), UK.
  • ArtMagazineium, art and culture magazine (online and print), July 2021.
  • Vogue II show, Boomer Gallery (July 2021) London, UK.

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