Winning Isn’t Everything

I used to think that games would be the dominant medium of the 21st century. The reality? They’re too big, too complex, and too smart for that to be true.

Ian Bogost
Dec 19, 2014 · 9 min read
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Thanks to Edwin Rios, Bobbie Johnson, and Lawrence Levi

Ian Bogost

Written by

Writer and Game Designer. Georgia Tech, The Atlantic, Persuasive Games, Object Lessons, etc. http://bogost.com, http://theatlantic.com/author/ian-bogost/

Matter

Matter

The original flagship publication of Medium

Ian Bogost

Written by

Writer and Game Designer. Georgia Tech, The Atlantic, Persuasive Games, Object Lessons, etc. http://bogost.com, http://theatlantic.com/author/ian-bogost/

Matter

Matter

The original flagship publication of Medium

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