LinkedIn, YouTube, and Netflix Enter the Video Gaming Arena

Ibrahim Murtaza
Maxerom Gaming
Published in
3 min readJul 9, 2024

In a bid to capture and retain user attention in an increasingly competitive digital landscape, LinkedIn, YouTube, and Netflix have entered into gaming, expanding their platforms beyond their traditional roles.

LinkedIn: Bridging Professional Networking with Play

LinkedIn, renowned for its role in job-seeking and professional networking, has introduced daily games aimed at stimulating mental agility and fostering community engagement among its users.

Featuring games like Queens, Crossclimb, and Pinpoint, LinkedIn’s initiative just like The New York Times’ successful use of puzzles and games, creating cognitive challenges within a professional context. This move underscores LinkedIn’s evolution from a career-centric platform to a digital hub catering to diverse user interests.

YouTube: From Videos to Playables

YouTube, a titan in video content, has integrated “Playables” into its platform, offering over 75 mini-games accessible to all users.

Designed for video consumption, these games include popular titles like Angry Birds Showdown and Cut the Rope, providing casual gaming experiences directly within the YouTube interface.

This initiative aims to enhance user engagement and extend the platform’s appeal beyond passive viewing, showcasing YouTube’s commitment to diversifying content offerings.

Netflix: Expanding the Viewer Experience

Netflix, synonymous with streaming entertainment, has leveraged its extensive IP library to launch a gaming portfolio.

Subscribers can access games tied to hit series such as Stranger Things and The Queen’s Gambit through the Netflix mobile app at no additional cost.

This expansion into gaming aims to deepen viewer engagement and offer interactive experiences that complement binge-watching sessions, highlighting Netflix’s strategy to enhance user satisfaction and retention.

In conclusion, LinkedIn, YouTube, and Netflix’s entry into gaming represents a paradigm shift in digital entertainment, merging professional networking, video content, and streaming services with interactive gaming experiences.

This convergence of media and entertainment not only enriches user experiences but also sets the stage for future innovations in how digital platforms engage and entertain global audiences.

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