My Final Project Plan
Assignment week 11
Outline the levels or scenes in the game
Game 1 is an endless runner game style and has 3 levels. I will change each level of the scene and platform in each level.
Chart how the game progresses or increases in difficulty
The enemy will be bigger and move faster and increase the number of enemies. Also, I will put a enemy behind of the character in order to let the player know the time limit. The time limit wouldn’t change in each level.
Game1 level 1
The Scene: Fire island, a city,
Platform: a regular brick platform.
Enemies: number 3, speed 2, scale 0( original size).
Health: number 3
Game 1 level 2
The Scene : Fire island, a forest
Platform : grass
Enemies: number 4, speed 3, scale 1.5
Health: number 2
Game 1 level 3
The Scene : Fire island, the sky
Platform : clouds ( moving plate form)
Enemies: number 4, speed 3.5, scale 2
Health: number 1( moving vertically)
Design interface for moving in between levels
The character will play easy puzzle game between the levels. The puzzles will show the player next level’s image scenes.
Game 2
Scene : The universe
Style : shooting game, endless runner
The character battle with enemies until reaching the goal which is his own star. The enemies will shoot the character. It has 2 levels and same scene in all levels. The elements will be same in each scene.
Game difficulties will be similar to Game 1. It will increase enemies numbers and will change to be faster speed, less health. No platform. It has time limitation, and the limit will change between the levels. In level 2,the enemies shoot the character more than level1.
Game 2 level 1
The Scene: Universe
Enemies: number 3, speed 2
Health: number 3
Game 2 level 2
The Scene : Universe
Enemies: number 4, speed 3
Health: number 2