Obstacles

Vera R.
MEA 300: Game Design
1 min readOct 9, 2018
1. Tiny animal explodes on touch. If player is close when it’s copletely red, player gets damaged.
2. Bush gets angry if player gets close to him. Deals damage.
3. Blob does not visually interact with player, but it deals damage on contact.

4. Cool tree. If the player gets close to him, he reaches out to deal damage.

5. Bomb is flying — minding its business. Deals damage on contact.

--

--